Side project · Quiet Network · 2026

Building a calmer social network, on my own time.

Quiet Network is a small social platform for neighbourhoods and interest groups: no ads, no follower counts, posts that fade. It doesn't have a real user base yet, so this isn't a results story. It's how I make product calls when I'm the whole team.

Entrepreneurship Product UX / UI Full-stack build
Role
Founder: product, design, build
Team
Solo, evenings and weekends
Timeline
Jan 2026 – ongoing
Stack
Next.js, Supabase, Tailwind, Claude Code
Quiet Network on desktop and mobile: the home feed with circles in the sidebar, a member profile and the public homepage, in a linen-and-ink visual style
Fig. 01The current app: the home feed on desktop, a member profile and the public homepage on mobile.

01Why I'm building it

Local connection, then log off

Most social platforms make money from attention, so they reward outrage and keep everything you say forever. I wanted to test the opposite: a place to ask your neighbours about a good bike shop, or talk about a hobby, without building a personal brand around it.

Quiet Network is organised in circles (a neighbourhood, a chess club, a reading group), uses pseudonyms, has no follower counts, and lets posts fade after a while. It's hosted in the EU, with no ads and no tracking.

“Calm by design isn't a tagline. It's the constraint every decision gets tested against.” The principle behind the product

02Design direction

Features weren't the problem. It looked like a template.

After the first build, everything worked but nothing felt like Quiet Network. I compared it with a friend's private photo app that commits to one idea in every detail, and rebuilt the visual system around calm.

  • Roles, not colours

    Design tokens named for what they do (paper, ink, line, accent) instead of raw palette classes, so one change restyles the whole app and dark mode comes almost free.

  • Two voices

    An editorial serif for things people say, a monospace for things the system labels: time, roles, sources.

  • Hairlines, not boxes

    One 2px radius, no shadows, and a ruled feed instead of stacked cards. One accent colour, used sparingly.

Quiet Network design system: Newsreader serif and IBM Plex Mono type specimens, outlined badges, and light and dark colour swatches
Fig. 02The system: type pairing, badges, and the light and dark palettes.
Four mobile screens: public homepage, personal feed, member profile and About page, all in the same visual style
Fig. 03Public home, feed, profile and About, rebuilt on the same tokens.

03How it spreads

One shared link, three kinds of neighbour

With no ads and no feed algorithm, the only way in is a neighbour passing a link along. There are no users to measure yet, so this is the loop I'm designing for, not one I've observed.

I split people by the part they play in that loop rather than by age or interest, because each part needs something different from the product.

  1. 01Posts

    The maker

    A hobbyist who bakes, repairs bikes or 3D prints at home.

    NeedsA reason to post first

  2. 02Shares

    The connector

    The active neighbour who already runs the street group chat.

    NeedsA link that opens for anyone

  3. 03Reads

    The quiet majority

    Reads without an account, and signs up only to reply.

    NeedsNothing asked up front

A reader who joins is the next maker or connector

Fig. 04The loop I'm designing for: one post, passed along by hand, read without a login.

The pilot in Haarlem is where this gets tested. The step I trust least is the second: whether a connector shares a link to a new place, or just retypes the news into the chat they already have.

04Product decisions

Four calls, and why

Real data over fake neighbours
Before

An empty feed, padded with AI-written posts that read like a tourist guide and sometimes invented places.

After

A clearly labelled bulletin posts real municipal notices (events, road works, tree felling), street level only, and each one fades when the event is over.

Two phones showing bulletin posts from official municipal notices, in light and dark mode
Fig. 05Bulletin posts from official notices, in light and dark mode.
Questioning my own concept
Before

Every post showed a countdown. Fading was the pitch, but the clock added pressure.

After

Posts still fade, but only the author sees when. Time is shown only where it means something, like an event's date.

A reason to post
Before

Nothing gave people a reason to post first.

After

Side-hustle announcements, like a “new job” post for what you make at home, each with its own texture and a direct message button.

Side-hustle cards, each with a texture for its category: layer lines for 3D printing, dots for baking, hatching for repairs
Fig. 06One texture per craft: layer lines for 3D printing, a dot grid for baking, hatching for repairs.
Open by default
Before

Comparable apps close everything to control hosting costs.

After

Public, read-only pages stay open as the growth bet. Text is cheap to host; cost is a problem worth having later.

05What I've learned

Lessons from being the whole team

  • Direction first

    Weeks of features built on defaults changed the product less than a week spent on a clear visual direction.

  • Content is the product

    For a community app the real risk is an empty room, not a missing feature. Solve cold start with real, trustworthy content before thinking about growth.

  • Kill your darlings

    The countdown was part of my original pitch. Taking it away from readers made the product calmer without losing the idea behind it.

  • Directing AI

    I build with Claude Code as an engineering partner. I set direction and acceptance criteria, and I check every screen myself before anything ships.

Next: a small pilot in Haarlem, and a map of what's happening nearby. Until there are real users, Quiet Network stays what it is: a place to practise building a product end to end.