Redshift Labs presents
A tiny lunar colony sim about keeping three people alive on a hostile moon.
Steam page coming soon.
Keep your tiny colony alive through oxygen shortages, power failures, scarce resources, and brutal lunar storms.
Design and automate a self-sufficient Soviet-inspired moon base, from basic survival systems to advanced production.
Balance limited resources, unreliable machinery, and unpredictable events where one failure can cascade into disaster.
Research & writing
Not devlogs. Longer pieces on systems, neurons and the science that sits somewhere between biology and science fiction.

A fruit fly has separate, dedicated wiring for spoiled fruit, mould and parasitoid wasps. Where do those warnings come back together, and how much of what we know about them is an artefact of the tools we used to look?
Kosmograd is in active development. Follow along or join the playtest.